Gameplay Update


Increased unit consumption  

Adjusted unit deployment methods  

Further improved the game UI  

Added a beginner tutorial  

Added three new unit types  

1. Commoner: No attack capability, when deployed on the field, it continuously generates fear and sadness emotions  

2. Heavy Knight: Has multi-stage attacks, if deployed, it will be extremely terrifying  

3. Paladin: Not only has strong combat ability, but also continuously brings hope emotion

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